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Welcome to the other stupid puzzle in this game. There's only one other place around here we haven't been yet.Īnd oh my god fuck this place. Okay, so we know what to do: we need to find the missing gear. Then again, our journey up here has been ludicrously bullshit, so maybe it's not that easy. It seems kind of irresponsible for the powers to be to make it this easy for someone to just erase a country from existence. It looks like there's a gear missing from the Kyrandia console there. all tell me that the Kyrandian wheels must be in this room! The control booth sounds like the most likely place to find the controls to this place, so let's head up.Īt last! My feminine intuition, my Mystic's vision, and. There's what looks like a control booth of some kind in the top left, and some weird thing with three holes in it in the top right. There are two places we can go from here. Either way, the path is now clear, and we can go inside. It's especially strange considering all the telekinesis we've been doing recently. Our inventory is starkly empty of items, so let's try the only thing we really can try: rub the magnet against the dish.įor some reason, this is the only time in the game where Zanthia has to physically maneuver herself to the target in order to manipulate a far-off item. The reflector dish is the key to the place. Let's look around a bit.įor some reason there's a Disney reference here. weird bubbly thing on the left, and there's a reflector dish up top there that might be doing something.
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Well, the light is geing emitted from that. There's a highly focused beam of light blocking our way. Unfortunately, gaining entry is not going to be as simple as walking through the door. Pretty weird-looking place even by Kyrandian standards. We're here at last! The entrance to the Wheels of Fate. This ends now.Ĭontinuing along the rainbow takes us to this rather nice view of the world. Zanthia has had enough of everyone's shit. I've had it! You don't know who you're messing with! However, with a little more clever icicle use, we can make it back up. The Hand just leaves us hanging, assured of Zanthia's imminent doom. Good effort, Zanthia, but I don't think the Hand has easily accessible vitals to kick. At any rate, we can climb out of here now. It's really kind of strange how the right thing to click is pretty consistently the least likely one. To get up there, we'll be pulling the same trick we tried earlier: icicle pitons.ĭang it. There's only one thing to do with a rainbow: cross it. Let's go outside and observe our handiwork. Last time, we fixed the Rainbow Machine and conjured up a rainbow. Part 16: Wherein Zanthia has Had Enough, and the World is Finally Saved Welcome back to Kyrandia.
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